Series creator Hironobu Sakaguchi has a plea for Final Fantasy 14 director and producer Naoki 'Yoshi-P' Yoshida: "do Beastmasters!"
During an interview special for Final Fantasy's 35th anniversary, Sakaguchi and other members of the development team reminisced over the creation of the various jobs (classes, in the parlance of any other RPG series) for 1992's Final Fantasy 5. That game saw the introduction of the Beastmaster, a job that essentially lets you capture low HP monsters and use them to fight in future battles, Pokemon-style.
"I would like these in FF14 too," Sakaguchi said. "Do Beastmasters, Yoshi-P!" While Sakaguchi was certainly joking - at least mostly - the idea of bringing Beastmasters to Final Fantasy 14 has sparked some spirited debate among the MMO's players. The arguments are not over whether Beastmasters should be added at all, mind you, but rather how expansive their inclusion should be.
There's a sizable contingent of players who believe that Beastmasters should be limited jobs, in line with Blue Mages. Limited Jobs are a special category of FF14 classes that are barred from the regular content that makes up the MMOs progression and are essentially allowed to be wildly unbalanced. Blue Mages - currently the only Limited Job in FF14 - can steal spells from enemies to build a massive spellbook far beyond what any other class is capable of, and that blueprint makes a lot of sense for Beastmasters.
"I’d honestly prefer BM to be a Limited Job," as Reddit user Davajita says. "The collection aspect is what would be most appealing to me. And if they did it with a whole mini-game attached like BLU that would be amazing content." But some fans would prefer Beastmaster to be job they can use in normal content.
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