I have an affection for '90s first-person shooter Sin I suspect the game doesn't deserve, because it had a handful of good guns, ATMs you could press the buttons on, and a fight on the rooftop of a train. I am therefore always interested in each seemingly cursed attempt to revive the series.
The latest is Sin: Reloaded, from frequent remaster crew Night Dive Studios. Announced back in 2020 without an update since, Night Dive now say that the project "isn't dead" but will be tackled "at a later date."
"You may have noticed that there have not been any updates on SiN: Reloaded in quite some time and there’s a good reason for that," says the update, which was added today to the top of Reloaded's Steam page and also posted to Twitter.
"As we've been focusing on other projects that exceeded the expected period of development due to reasons that have been stated several times until now, this unfortunately had an impact on some of our other tiles, including SiN.
"That being said the project isn’t dead and we will continue to tackle SiN: Reloaded, but at a later date. The project will also go through some changes which we are not ready to analyze yet, but we would like to thank you for your continued support and patience while we find the best way to bring SiN: Reloaded to a new generation of gamers!"
At a guess, "other projects" here probably refers to Night Dive's ground-up System Shock remake, which went through a protracted development and a couple of iterations. It was eventually released in May this year, with Jeremy Peel calling it "a breathtakingly beautiful and astonishingly faithful remake that proves the enduring power of Looking Glass design" in his System Shock review.
Night Dive have remastered a lot of games
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