Remnant 2 players will now find it easier to customize t heir characters and will have more freedom to experiment with builds thanks to changes made in yesterday's patch.
An increased trait cap, increases to the Scrap currency income, and a tweak to the Orb of Undoing are pretty major changes that'll make it easier not only to build interesting characters but to tweak how you play mid-playthrough. The change to the Orb of Undoing in particular is a big tweak: The item that resets all your spent trait points can now be used infinitely.
Developers Gunfire Games made a statement on these Quality of Life changes alongside the patch notes on its website:
«While we still have quite a few things we are working on regarding Traits and long-term grinding (for those that wish to partake), we wanted to make a few changes in this patch to ensure players had more freedom to experiment. Players should find it much easier to Respec and they should also end up with more Scrap overall. We aren't done here by any means, and these are not the larger changes we've mentioned on Discord and Reddit, but in the short term, they should help to ease the burden or reconfiguring your build and experimenting with different options,» it said.
The other change to character building is that the Trait Cap has been increased by 5. You can now also immediately equip a second archetype when you get one, as the trait requirement has been removed. Just visit Wallace as soon as you obtain or convert another Engram to do that.
There's some grinding cut down on as well, with increased scrap income from breakables, regular and rare chests, and from killing aberrations. You'll also now get Scrap and EXP from Tomes of Knowledge once you've reached trait cap, so
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