Baldur’s Gate 3 was released into the wild out of early access just a few days ago, but the Dungeons & Dragons-inspired RPG game has already taken the internet by storm. Since Larian Studios launched its beloved game, the developers have been hard at work on updates to improve the Baldur’s Gate 3 gameplay. The team has just released its third update for the game in the form of a hotfix patch, and it brings a variety of bug fixes and changes you’ll want to read through.
As further detailed in our Baldur’s Gate 3 review, the new DnD-style RPG from Larian Studios leaves little to be desired with its extensive list of features. From each ridiculously well-written Baldur’s Gate 3 class to the characters you’ll come across while playing, you’re certain to never run out of fun content. With the game’s player count continuously soaring and its community hungrily eating up the Baldur’s Gate 3 quests, it’s no wonder that the devs have been so quick with updates.
A few of the most important changes detailed in the Baldur’s Gate 3 patch notes include increases to hit points, changes to NPC dialog and reactions, fixes for audio and visual effects, as well as many changes to the story and quests. You’ll also be delighted to know that Scratch has now been let loose off of his leash. The goodest boy can find digging spots on his own. If you’re a fan of the Baldur’s Gate 3 character creation, then you’ll also be happy to hear that problems with color choices, especially for Tiefling horns, have been reoslved.
Those are the Baldur’s Gate 3 patch notes for the hotfix update. If you want to have a look through Larian Studios’ full list, you can do so here for a more detailed understanding of the gameplay changes and other adjustments.
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