The staff of the upcoming Final Fantasy 16 reveals how long it will take for players to beat the game's main story, along with accounting for extra content. The game's producer, Naoki Yoshida, also known by his nickname Yoshi-P, has been talking about the greatly anticipated game as its release date draws closer. Yoshida has clarified a number of details about the game, such as Final Fantasy 16's combat, the demo, and now the average length of one playthrough for most players.
The next entry in the enduringly popular RPG franchise is one of the most highly anticipated releases this June, alongside other releases like Capcom's Street Fighter 6. It will feature several re-interpretations of classic elements from the franchise, such as the elemental Crystals, Eikon summons, with this game taking a more mature and dark approach to storytelling in comparison. In a recent interview with Famitsu, director Hiroshi Takai and producer Yoshida reveal how much content players will have to contend with, along with an average length of one playthrough.
Final Fantasy 16 Demo Details Confirmed by Square Enix
When Famitsu asked how long it's expected to take to beat Final Fantasy 16, Takai confirms that beating the main story of the game will take roughly around 35 hours. He notes that players who take detours and explore the side content might see their playtime be doubled. Yoshida adds that seeing one hundred percent completion, including cutscenes, upgrades, and more will take between 70 to 80 hours. The original length of the main story was expected to be roughly 20 hours before this number increased in development.
According to Yoshida, the number of cutscenes in Final Fantasy 16 will have a runtime of 11 hours alone for the main
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