Final Fantasy 16 director has revealed in an interview that the upcoming RPG, set to release 22 June 2023 for PS5, will be “like God of War”.
In an interview with two of Final Fantasy 16’s directors and its producer, Naoki Yoshida, on WellPlayed.com(opens in new tab), it was revealed that the game team has drawn on numerous inspirations ranging from the expected to the left-of-field. When asked what sources of media inspired the game, Yoshida replied, “for me, it’s got to be the book series A Song of Ice and Fire as well as the TV show Game of Thrones.”
This is obvious from even the most cursory glance at any of Final Fantasy 16’s trailers. What isn’t obvious, however, is how game director Hiroshi Takai added that he also “found God of War really inspiring” when creating the game. Combat director Ryota Suzuki mentioned some of his own inspirations, too: “that would be the John Wick moves as well as Blade. You can probably feel these in what I have created.”
Yoshida circled back to God of War later in the interview, saying: “you could compare Final Fantasy 16 closest to something like God of War. As an image of how the game cycle works, you will have a main world map just like God of War… At this hub, you can choose to continue the main scenario and unlock new areas. Or, you have opportunities for side quests where you go back to areas you have already visited and have that side content there.”
Though it certainly surprised me to see God of War, a real-time third-person action series, so far up the list of cinematic inspirations, it certainly didn’t surprise me to see Final Fantasy 16’s developers speak of their attempts to capture a certain cinematic je ne sais quoi in their game.
It’s hardly new for a Final Fantasy title
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