Although is pushing the series further into action than any entry before it, one aspect of its combat could end up being a costly mistake. Releasing at long last on June 22, the next comes highly anticipated, with prerelease material pointing to a darker, more serious tone, and a focus on high-intensity action and impressive set pieces. Featuring protagonist Clive Rosfield as its sole playable character, marks a departure from series tradition in more ways than one.
Among 2023's big-name releases, 's previews provide stunning new looks at the game. The acclaim of the game's producer, Naoki Yoshida means expectations for the next are at an all-time high, especially following the somewhat disappointing. However, while some long-time fans of the series have expressed doubt about the game's action-heavy combat, which closer resembles something like than a typical RPG, 's combat could have a bigger hurdle to cross in its single playable character.
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While 's action-heavy combat looks flashy and exciting, the lack of any actual party members could cut into the game's depth. Aside from 's dog companion, Torgal, who can be given commands in combat like 's Atreus, the game's various NPC party members seem to be both temporary and uncontrollable, joining Clive only for certain sections of the game. It's a decision made, presumably, to account for Clive's more expansive, action-game moveset — with Yoshida commenting in an interview with that the intent is "." However, the lack of a controllable party may mean fewer options for players.
As the first mainline, non-MMO with only one controllable character, the game's combat hinges heavily on making Clive a satisfying character to
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