We’ve always loved a good indie game and when that’s mixed with one of the most retro genres in gaming, the shoot em-up, we have high hopes for some nostalgic entertainment.
Dogfight: A Sausage Bomber Story continues the story of Sausage Bomber release don PC and mobile back in 2013.
Ten years after winning the Sausage War of the first game, a new threat emerges called the Vega nation, it’s up to general Haggis to assemble a crew of skilled pilots to fight off the incoming threats.
If you’ve played any standard side-scrolling Shmup, you’ll know what to expect as you venture left-to-right shooting everything in sight, and collecting dropped medals and power-ups to increase your score and firepower. Each of the 9 missions lasts about 4 minutes and concludes with a boss-battle at the end, with a few tougher levels towards the end throwing a mini-boss at the halfway point.
There’s the family friendly touch of shot down craft ejecting their pilot who runs without injury off-screen, so don’t expect any blood and guts.
One reason for this family touch is because Dogfight is primarily designed to be enjoyed with those close to you (more specifically, close enough to be enjoying local play for up to 4 players on the same console). With 4 players on screen, things can get pretty crazy, but there’s plenty of options to fill the screen with even more projectiles. Firstly, there’s a wide range of weapons with 24 in total, starting off with a basic straight firing gatling gun and a sausage bomb to easier target ground targets, but after a few levels you’re likely to unlock weapons that have a wider bullet spread like the impressive Wave gun, or a more short-range power-shot such as the rock-salt shotgun or the flamethrower.
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