2023 isn't over yet, and neither are the game industry layoffs that have been such an ugly hallmark of the year. Electronic Arts has confirmed with IGN that it has laid off an unspecified number of employees from Codemasters, the developer of the Grid, F1, and EA Sports WRC racing games.
«Our business is constantly changing as we strive to deliver amazing games and services that keep our players engaged, connected, and inspired,» an EA rep said. «At times, this requires the company to make small-scale organizational changes that align our teams and resources to meet evolving business needs and priorities. We continue to work closely with those affected by these changes, providing appropriate support throughout this process.»
Electronic Arts acquired Codemasters in 2021 for $1.2 billion in hopes the publisher would become «the home of racing games.» Codemasters is certainly one of the foremost racing game specialists in the business—one of its earliest games was Grand Prix Simulator, released in 1987, and in the years since then it's found success with the TOCA and Colin McRae Rally series, as well as a long string of officially licensed F1 games. Since the EA buyout, it's produced a trio of well-received racers: F1 23, EA Sports WRC, and Need for Speed: Unbound, on which it collaborated with Criterion. But apparently that critical success didn't translate into sales numbers sufficient to keep everyone employed.
This isn't the first time Electronic Arts has pared back Codemasters. In November 2022, less than a year after acquiring the studio, it halted development of the planned next game in the Project Cars series. EA said at the time that it was dropping Project Cars, a high-fidelity racing simulator, in order to focus
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