Baldur's Gate 3 director and CEO of Larian Studios, Swen Vincke, has shared his full speech for winning Game of the Year at The Game Awards 2023.
Despite taking home six awards, including the biggest award of the ceremony, Vincke and his team were only given a short amount of time accept it, which prompted criticism of the event for not offering winners more time to speak and give their thanks (via IGN).
However, now in a new Twitter thread, Vincke has posted his uncut speech, thanking everyone from the players, the cast of Baldur's Gate 3, and of course the development team.
«Winning Game of the Year is a great honor and I want to first thank everyone that voted for us and I want to congratulate all the other nominees. This has been an incredibly competitive year and you each would have deserved to win this award,» Vincke wrote, tagging the developers of the other Game of the Year nominees, Capcom, Remedy Entertainment, Insomniac Games and Nintendo.
Vincke continued by thanking those who organized The Game Awards, as well as its host, Geoff Keighley, adding: «While 30 secs is a bit short, there’s nothing like The Game Awards and it’s an incredible achievement.»
Larian Studios' CEO also commended the over 2,000 people credited on the game, but wanted to focus «on a group of people that don’t always get the credit they deserve,» which included the QA team, localization, customer support, operations, publishing, playtesters, «and every other developer at Larian,BG3 wouldn’t exist without you and you all deserve to be very proud of this.»
I want to dedicate this award to the friends and family members we lost during development including Jim, our lead cinematic animator who passed away last month and personally to my father who
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