Bethesda recently launched its latest RPG title into the marketplace this past year. After hyping up the game for a few years, fans can freely explore Starfield’s various star systems. It’s another thrilling RPG if you enjoy the style of gameplay Bethesda is known for. However, being such a massive game, the studio could go to plenty of areas with upcoming expansions. On the flip side, there are also plenty of areas that were dialed back or entirely cut. We might not know everything that was planned, but a new early concept of the Starfield map system seemed to have hit the web.
Thanks to a report from Gamesradar, we’re finding out that a Reddit user posted an early iteration of the starmap. This image was discovered through some data files, and now fans are getting a small look at the early version Bethesda was working on. Comments quickly point towards some of the features already mentioned to have been scrapped. So, this version of the map might have been related to when certain elements were still established in the game. For instance, there’s mention of hull damage being taken on by solar radiation.
If you recall, Todd Howard did mention in the past that there were areas of the game that were dialed back. For instance, more planetary issues could come up which required specific suits to be equipped. But that was nerfed, and it might not make it back officially. Instead, some of these attributes of the game could eventually see a return through a mod when support comes out later this year.
In other points of the map system, we can see how fuel consumption is mentioned, which might have made it necessary for players to account for how much fuel their ship has available. There’s even an economy tab, so it seems that
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