Diablo 4 keeps breaking its concurrency records as Blizzard gears up for an "expected surge" in player numbers this weekend.
Following a brief early access period, Diablo 4 released in full on June 5, and since then, players have been delving into Sanctuary in droves, so much so that it's setting a new concurrency record "every day".
That's according to Diablo franchise general manager Rod Fergusson who, yesterday, took to Twitter to express his gratitude for the game's immense popularity. "Thank you to all of our players!" he said. "Every day is a new concurrency record for us and can't wait to see what happens this weekend!"
Thank you to all of our players! Every day is a new concurrency record for us and can’t wait to see what happens this weekend! #DiabloIV https://t.co/ha5e1QEyfrJune 8, 2023
In a Tweet earlier today, Fergusson acknowledged the server issues that have seen Diablo 4 taken offline multiple times since its initial launch last week. But far from being put off by the teething problems, players have continued to flock to the latest entry in the acclaimed action-RPG series in record numbers. This weekend marks the first that Diablo 4 will be playable for all, regardless of what version you own, and naturally, Blizzard expects the player numbers to rise even further over the next few days. "Really appreciate your patience as we continue to hit record highs for concurrency and prepare for the expected surge this weekend," Fergusson said.
I apologize again for the downtime but we should be good to go again. Really appreciate your patience as we continue to hit record highs for concurrency and prepare for the expected surge this weekend. Thank you!June 8, 2023
Although we don't have the figures for how many
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