Lightfall and Season of Defiance have introduced a number of PvE changes to Destiny 2, and after several weeks of fine-tuning that experience, Bungie is looking to update the PvP side of the game. In a new blog post, Bungie explained that it plans to introduce «meaningful» changes to activities and their reward structures, including updates to matchmaking, adjustments to the Competitive Division, and introducing new game modes.
Several updates to map and game mode weighting are already live, and a mid-season update will see new connection-based matchmaking and a Crucible rotator added. Crucible Relentless Rotator will see Clash, Rift, and Zone Control rotated into play on a weekly basis, while Crucible Party Rotator will offer Mayhem, Scorched, and Momentum Control modes for players to switch between every week. As for the maps that these modes will be available on, expect to spend more time on Javelin-4, The Burnout, Rusted Lands, Midtown, and Wormhaven, as these arenas will be favored more in playlists.
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As for fireteam matchmaking, Bungie says that for Control and Iron Banner, FTMM will be addressed in the mid-season patch to find more suitable matches while also improving the wait time during matchmaking. In the Competitive Division, Bungie plans to have more rewards for dedicated PvP players to chase, and after the mid-season patch, those prizes will include a new emblem for you if you are Ascendant III or higher and a stat tracker that allows you to put your
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