The first minor update has been pushed for the PC port of The Last of Us Part 1. The award-winning game generated a lot of excitement when a PC port was announced at The Game Awards in December 2022, originally slating it for a March 3, 2023 release. The Last of Us PC port was later pushed back to March 28 of the same year, and while it suffered no further delays, its launch has been plagued by a range of issues.
Naughty Dog has acknowledged concerns plaguing The Last of Us on PC and has committed to resolving them, asking those experiencing issues to submit tickets via its official support page. Many players have voiced their concerns through Steam reviews that have earned the game a «Mostly Negative» aggregate review score. Some of the most common complaints have been about frame rate stuttering and crashes. For some players, the game won't even launch on systems that meet the minimum requirements.
Last of Us Characters on PC Are Randomly Getting Drenched During Cutscenes
A small update has been pushed for the PC port of The Last of Us Part 1, upping the game's version from 1.0.1.0 to 1.0.1.5. According to the release notes, this update is geared toward improving stability and performance. The release notes also explain that the team is actively working on more improvements based on user feedback and that additional crash diagnostics have been added to help gather more information about shader building-related crashes. It appears that the game's shader building is one of the main culprits behind issues such as stuttering and poor load times. The change log reports that the new patch alters several files, at least one of which is related to the shaders.
While many players are blaming the fact that Iron Galaxy has handled
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