Destiny 2’s new Into the Light update brings a load of new features to the game ahead of the upcoming Final Shape expansion. Here are the big things you need to know about Destiny 2’s latest patch and all the free new goodies Bungie has packed into this update.
For a complete list of patch notes for Destiny 2: Into the Light, continue scrolling past our summary.
Onslaught is the horde-like mode Destiny fans have been begging for for years. The new activity will send Guardians into the last city to set up turrets, trip wires, and other defenses to help defend their home from The Witness’ minions.
The game mode goes up to 50 rounds, and has multiple difficulty modes to really test Guardians.
As rewards for the Onslaught mode, Bungie has reprised 12 of the most famous and beloved weapons from Destiny and Destiny 2. These guns — called “The Brave Arsenal” — all have incredible perk combinations and promise to be very potent once The Final Shape rolls around.
Even better, Guardians can collect Limited Editions of these weapons between April 9 and June 3, the day before The Final Shape.
Anyone who startedDestiny 2 after Beyond Light in 2020 missed out on the series’ two best missions: The Whisper and Zero Hour. Back in the day, these secret missions were the original sources for Whisper of the Worm and Zero Hour, two fantasticDestiny 1 Exotics brought into the modern era.
With Into the Light, Bungie has reprised both missions and made their Exotic rewards craftable. The Whisper hits Destiny 2 alongside Into the Light on Tuesday, whereas Outbreak fans will need to wait until May 14 for Zero Hour.
Into the Light sees the first major map pack for Destiny 2. This pack includes three new Crucible maps, each of which are supposed to be smaller and more intimate than some of the giant maps Bungie has added in recent years. The maps take place on Europa, Neomuna, and the light-ravaged pyramid.
Destiny 2: Into the Light is all about Bungie bringing players back to Destiny 2 ahead
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