It's not the strongest start for the seventh game in the most celebrated PC series in history. Civ 7 hasn't exactly received glowing reviews from critics and is currently struggling to shake off its «Mixed» user rating on Steam: only 51% of its 14,000 Steam reviews are positive. A lot of people are playing Civ in its first week of global release, but only about half of them are enjoying it.
Firaxis has heard the complaints and is working to address them. The third post-launch patch arrived today, and it «focuses on addressing key areas of player-reported issues that we can act on most quickly,» Firaxis says.
The patch, like the one before it, makes some changes to the user interface, which is one of the key complaints players have. Some of it looks to improve readability: there are several changes to font scaling, alignment, spacing, and cut-off descriptions. Some quality of life fixes are also included, like being able to escape out of the independent power screen.
Tooltips have been improved, too, with a nice hat-tip to a modder we mentioned yesterday, Sukritact, who has already made several improvements to Civ 7's interface.
«Added Building icons to the plot tooltip with their status,» Firaxis said. «Added Wonder icons to the plot tooltip with the gameplay effect. Made resource icons larger on improved tiles, and smaller on unimproved tiles. 'Thank you for the inspiration Sukritact!'» Nice to get a shout-out from the devs, I imagine.
And this fix sounds kind of important: «Added a notification for when an enemy attacks a player's Unit in single-player.» Yeah, that'd be a good event to be tipped off to.
You can read the entire patch list below. There are more fixes on the way, too: «We're still actively working on a development roadmap outlining more major updates to the game, including improvements to the UI and other critical areas,» Firaxis says. «Our goal is to share this roadmap in the coming weeks; we appreciate your patience as we determine what we can
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