CD Projekt Red, the studio behind The Witcher and Cyberpunk 2077, apparently has no intentions of implementing microtransactions in its single-player games.
In an interview with Stockwatch.pl (spotted by PCGamer), CD Projekt Red Chief Financial Officer Piotr Nielubowicz responded to a question about whether the studio would implement microtransactions in future projects.
"We do not see a place for microtransactions in the case of single-player games," Nielubowicz explained (via Google Translate). "[B]ut we do not rule out that we will use this solution in the future in the case of multiplayer projects."
While CD Projekt Red is known for its single-player games, the studio is planning to, at the very least, incorporate some multiplayer aspects in some of its future projects. Most notably, the studio is developing a new game set in The Witcher universe, codenamed Sirius. Although project details are slim, CD Projekt Red previously said that it will have both single and multiplayer gameplay.
Nielubowicz's comments come amid continued fan pushback against paywalls and in-game purchases, a conversation that's currently focused on Capcom's most recent single-player game, Dragon's Dogma 2. Despite its impressive sales performance on Steam, many players have criticized the presence of microtransactions in Dragon's Dogma 2, specifically because the ones offered make some sections designed to challenge players easier to pass by, and help with things like fast-travel.
Some players, however, have defended Dragon's Dogma 2's microtransactions, given that the items you can pay for are also attainable through gameplay. Still, microtransactions in games remain a controversial topic, especially the idea of implementing them in $70 single-player games.
In other CD Projekt Red news, the studio recently revealed that it's putting the bulk of its resources on the next mainline Witcher game, codenamed Polaris.
Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.
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