is a game you must learn as you play, making it difficult to determine what equipment works best for different classes. The Summoner archetype specializes in conjuring Minions to take damage for them, making them great at farming enemies and multitasking. Recent updates have changed some of their best tools, making it harder to determine their best gear as a primary or hybrid class.
The versatility of the Summoner's skills makes the class useful as either your primary archetype or one you choose as a secondary for a hybrid build. The best Summoner Minions in complement a variety of character abilities and weapon skills you might use. Stacking the effects of certain equipment for the Summoner could help form some of your strongest character ideas yet.
The Summoner Emblem is an item that increases the damage dealt by your Minions by 15%, giving them better ways to fight alongside you against various enemies. The Wall of Flesh boss drops this item, but you may have to defeat it multiple times to get the Emblem. Once you have this piece of equipment in, you can upgrade it to create an even more powerful version.
The upgraded version of the Summoner Emblem can be great for the start of Hardmode since you will need all the extra power you can get to survive the higher difficulty.
Using five souls of Might, Sight, and Fright with the Summoner Emblem turns the item into the stronger Avenger Emblem. This equipment grants 12% increased damage to all weapons, making the Summoner's best weapons in even better for taking on tough enemies and bosses. However, this enhancement should only be used if your character build relies more on weapons than Minions.
The Flask of Fire is a consumable item that you can use to apply a buff to the whip weapon typically wielded by the Summoner class. You need to have an Imbuing Station to create this item from the selection of concoctions available before starting Hardmode. While many flasks are made from materials only found in Hardmode,
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