A lifetime of scarfing down sci-fi, video games, and comic books brought director Brad Peyton to the job of said lifetime: directing Jennifer Lopez in a frickin’ mech-suit movie. Signing on for Atlas, now streaming on Netflix, was an easy yes: With two big-budget Dwayne Johnson vehicles under his belt, Rampage and San Andreas, Peyton was no stranger to A-list-driven spectacle. Still, the film was an intimidating prospect for someone with a deep appreciation for mech suits, mech tanks, oversized mecha, and all the made-up classifications in between.
“I was very aware of what had come out ahead of me,” Peyton tells Polygon. The director cites James Cameron’s Aliens and Avatar as obvious but undeniable milestones in the art of on-screen mechs. He knew that the Titanfall games put pressure on any new live-action attempt, having created full immersion into the experience of mech fighting. But when he started imagining how to rethink mechs, he returned to the first piece of mecha media that really blew him away: Stuart Gordon’s Robot Jox.
Peyton can’t quite explain why Robot Jox was his holy grail, but in talking to him, it’s obvious: Like Gordon’s whiz-bang vision of the future, where Earth’s conflicts are settled by colorful mech duels, Atlas needed clear, well-defined logic that would ground the world-building, but also let him rip in the action department in a way that would delight his inner child. And at the end of the day, he needed to be original.
“My biggest thing was: I knew I had to separate from everything,” Peyton says. “I had no interest in repeating. I said, Pac Rim’s [mechs] are thisbig. In Avatar, they’re thisbig. In Titanfall,they’re thisbig. So mine is gonna be thisbig. This one might be square and blocky, so mine is gonna be circular. I come from animation. So a lot of it started with me sketching the silhouette and figuring how to make it unique and different.”
Atlas takes place in a relatively sunny future that still exists in the shadow of an
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