Millions of players all over the world have enjoyed THRONE AND LIBERTY since the ambitious MMORPG launched across PC, PlayStation 5, and Xbox Series X|S on October 1. On November 17, things will heat up dramatically in the world of Solisium as NCSOFT and Amazon Games introduce Castle Siege events: massive player-versus-player (PvP) battles between guilds, with thousands of players vying for control of huge castles.
“Castle Sieges represent the pinnacle of epic, large-scale warfare in THRONE AND LIBERTY ,” begins Daniel Lafuente, Globalization Design Manager at Amazon Games. “Their sheer scope and spectacle are simply unmatched. We’re talking thousands of players converging simultaneously for these jaw-dropping, visually stunning conflicts with incredibly valuable rewards on the line.”
While Castle Sieges can accommodate these spectacles of epic proportions, the teams at NCSOFT and Amazon Games designed them to scale and cater to guilds and alliances of all sizes through strategic sub-objectives like Pillage Zones, which allow a guild to rapidly accrue critical resources. “While the server’s largest alliances vie for control of the Throne itself, smaller guilds or alliances can still make their mark by capturing and holing these lucrative Pillage locations,” says Lafuente. “It’s an exhilarating demonstration of THRONE AND LIBERTY ’s ability to deliver massive, seamless battles on an unprecedented scale. For PvP fanatics, there’s simply no greater adrenaline rush.”
Amazon Games and NCSOFT intentionally timed the introduction of Castle Sieges to THRONE AND LIBERTY to afford players the time to become accustomed to the game in several key ways. “First and foremost, since these massive conflicts are intended to be experienced as part of a guild, we wanted to provide ample time for new players to get situated and find the right communities to call home before the first siege kicked off,” explains Lafuente. “Secondly, the post-launch period allows players a reasonable
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