Hazelight Studios, developer of the co-op platformer It Takes Two, has announced the game has now sold over 20 million copies.
The news comes via social posts as the game reaches this impressive milestone:
Studio founder Josef Fares says the figure is «beyond my wildest dreams».
Published by EA Originals, It Takes Two released in 2021 to critical acclaim. It tells the story of a struggling couple on the verge of divorce, whose daughter wishes for things to improve — turning her parents into toys and forcing them to overcome their differences.
Playable only in two-player co-op, the game has players working together in numerous ingenious ways, with the gameplay changing things up as the adventure progresses. It's a super varied and fun experience, and has clearly resonated with a lot of people.
We do wonder how many of those 20 million reached the infamous Cutie the Elephant scene, which you can read more about in our exclusive interview with Fares.
An elephant never forgets
Are you among the 20 million who've bought and played It Takes Two? Tell us in the comments section below.
Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He's also our go-to guy for Sonic-related matters, much to his delight/chagrin.
If I had at least one friend it would sell 20 000 001 copies by now
@Czar_Khastik Surely that would be 20,000,002 given the nature of the game?
I hope EA takes notes and starts releasing yearly «It Takes Two» titles. I'll be awaiting It Takes Two 26.
Congratulations to them!
May they continue to grow as a studio
@SheerDisappointment Although I didn't think about it when I posted, actually it seems that 1 copy of the game is enough because there is a «friends pass» feature that supposedly lets
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