We've spent the last couple of days putting games like Dragon's Dogma 2 and Final Fantasy 7 Rebirth through their paces on PS5 Pro. Those titles have been handed dedicated updates so that they can take advantage of Sony's supercharged system — but what about popular PS5 games that haven't been Pro-patched?
In theory, unpatched titles should still see some performance improvements thanks to the Pro's heightened specs, and so we've decided to put three particular games to the test.
Cyberpunk 2077, Final Fantasy 16, and the much more recent Metaphor: ReFantazio all have frame rate issues on base PS5 — but does the Pro actually make them run better? Let's find out.
Every game with support for Sony's new hardware
The cycle continues
Cloud nine
We'll start with CD Projekt Red's open world RPG. When it first released for PS4 in 2020, Cyberpunk 2077 was an unmitigated disaster — a sh*tstorm of technical issues that beggared belief. But the Polish developer stuck with its creation, eventually transforming it into one of the most immersive and emotionally impactful adventures you'll find on PS5.
However, as mentioned, 2077 isn't perfect on Sony's current-gen console, exhibiting some frame rate fluctuations in especially busy parts of the map. There are even a couple of areas where the game is known to crash if you cause enough chaos — although it's fair to say that most players will simply never encounter this issue.
On PS5 Pro, the frame rate really does hold up better when making use of the game's performance mode. Heavily populated locations, like in front of the megabuilding where V lives, seem to stick closer to the 60 frames-per-second target.
Granted, it's still not perfect, but from what we can tell, the drops aren't nearly as noticeable. You have to start spinning the camera around to get any kind of clear impact, and it's the same story in similarly demanding areas, such as the markets near Vik's clinic, and Corpo Plaza.
Of course, the next phase of testing involves
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