New World: Aeternum Update 1.1.4 downtime will begin at 5:00 a.m. PT (1:00 p.m. UTC) on December 10 and last approximately 1.5 hours. Get ready to embrace the holiday magic— Winter Convergence Festival has returned to Aeternum! This seasonal event brings festive quests, exclusive rewards, and snowy landscapes to explore. Check out the full release notes, including other notable fixes, below.
The Winter Wanderer has returned, spreading joy and tasks across Aeternum. Visit Winter Villages in Everfall, Monarch’s Bluffs, Weaver’s Fen, and Brightwood to exchange Winter Tokens for unique seasonal rewards. Take on festive daily quests, discover scattered gifts, and defeat the wintry Frigid Folk to collect rare items.
Winter Villages: Explore festive hubs in key territories.
Exclusive Rewards: Unlock holiday-themed armor skins, weapon skins, housing decorations, and emotes.
Winter Wanderer Quests: Assist the Wanderer in restoring seasonal balance.
The Winter Convergence Festival is only here for a limited time, so join the fun before the snow melts.
Fixed an issue that allowed the Nagas in Hive of Gorgon's maze to be killed with the contagious upheaval perk.
Fixed an issue that would occasionally prevent Typhon from properly transitioning from phase one to phase two.
Fixed an issue that allowed Echidna to be pushed by the wind chill ability from Ice Gauntlet.
Fixed an issue where Fungal Infection could be transferred to enemies.
Fixed an issue in which occasionally the effects from a prior ability would appear the next time the ability was performed.
Fire Staff: Fixed an issue that allowed looping abilities to loop indefinitely.
Hatchet: Fixed an issue that could lead to a faster than intended attack speed.
Heartrunes: Fixed an issue where Heartrunes could allow abilities to reset their start up.
Heartrunes: Fixed an issue that allowed faster attacks than intended.
Blunderbuss: Fixed an issue that allowed the Blunderbuss basic attack to fire faster than intended.
Fixed an
Read more on newworld.com