The latest Unearthed Arcana article for Dungeons & Dragons 5E has introduced an updated version of the Rogue class ahead of its final admission into the upcoming 2024 Core Rulebooks. The Rogue class has received a major bump in power, thanks to the new ways it can utilize its Sneak Attack feature to incapacitate foes.
The Rogue is a popular class in D&D 5E, which is good, as almost every group needs one. Rogue’s possess the ideal mix of social skills, dungeon survival knowledge, and deadly combat moves, making them indispensable in many campaigns. The new version of the Rogue in the Playtest 6 Unearthed Arcana on D&D Beyond improves the class even further.
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Rogues Have Received Changes To Powers & Proficiencies In D&D 5ERogues have received changes to their starting loadout. They no longer receive proficiency with the longsword but automatically have proficiency with Martial Weapons with the Finesse property. Also, they can no longer choose Performance as one of their starting skills. Some of the Rogue’s existing powers also got tweaked:
Reliable Talent is now received at level 7 instead of level 11. Blindsense is gone and has been replaced with Devious Strikes. Slippery Mind now gives Advantage on Charisma and Wisdom saving throws. Rogues Can Now Benefit From The New Weapon Mastery SystemOne of the biggest changes to the Rogue is that they can now use D&D’s Weapon Mastery system. This concept was introduced in an earlier Unearthed Arcana, which has been well-received by fans. Weapon Mastery allows characters to add additional properties to certain melee and ranged weapons they possess. In the case of the Rogue, they can unlock the Mastery property
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