Crema has announced that it’s soon ending post-launch support for its Pokemon-inspired multiplayer RPG Temtem, so what does the future have in store for the Temtem IP? In an open letter published on its website, the developer has shed some light on that.
Crema has revealed that it’s developing a new game in the Temtem universe codenamed Project Downbelow. It isn’t Temtem 2, and it isn’t Temtem: Swarm, the recently announced bullet hell spinoff that’s being developed in collaboration with GGTech.
This new, unannounced game is being made on a new engine and will feature a new combat system. Crema says it’s using this project as a testbed to build foundations for new ideas that it may want to use in a hypothetical Temtem 2.
“As we look towards the future of the Temtem IP, we have expanded our team to focus some of our development resources on an unannounced, untitled, new game in theTemtem universe,” the developer says. “This project is being developed fully in-house by our dev team, and we’re keeping our aspirations fresh, big and grand. We’re also developing this project on a new engine, so foreign and uncharted territory which is both exciting and scary! This is not Temtem: Swarm, and not Temtem 2. This is Project Downbelow.
“Our intentions for Project Downbelow are to build new foundations and try out new things we would love to see in a hypotheticalTemtem 2. By exploring a new combat system, a stronger engine and more things we can’t unveil yet, we hope to learn the proper bases, and have enough preparation and experience to put us closer to the materialization of something as precious to us – and you – as Temtem 2 would be.”
So why exactly is Crema not developing a full-fledged sequel and instead moving to a spinoff? The studio has given a surprisingly frank answer, and said that it simply isn’t as big as it would need to be to develop the kind of ambitious sequel it wants Temtem 2 to be.
“We’re aware of the community’s desire for a Temtem sequel: our
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