is filled to the brim with World Intel to discover, but it can often be unclear just how much of a reward is in place for taking on this exhaustive task. As a somewhat open-world game that divides the giant map of Gaia into distinct but major zones, isn't shy about unfurling long checklists of activities to do. While some can be fulfilling in their own right, it doesn't take long to start questioning whether there are any rewards in place that could make some of the more tedious activities worthwhile.
Although there are several different kinds of Intel in, World Intel itself is a fairly generic category, referring to just about anything that's marked on the map to do in the open areas outside of proper questlines. Some of these should be immediately familiar to those used to open-world games, like the towers that mimic the feature most famously associated with Ubisoft games, but others like Protorelics offer more unique experiences. Finishing everything in a region notes that all the World Intel in that area has been found, which makes moving on feel more comfortable.
There are some rewards for completing batches of World Intel, but actually doesn't offer any big prize for nabbing every single piece. The only PSN trophies based directly on World Intel can all be completed with significantly less effort. Intelligence Aide, Intelligence Specialist, and Director of Regional Intelligence all honor those who rack up certain numbers in World Intel, and although there is a trophy that can only be acquired after acquiring all World Intel, it's more loosely connected.
Intelligence Aide is the first of these options to be unlocked, as it only requires that World Intel be gathered at five locations. Intelligence Specialist ups that number significantly to fifty locations, a goal that can still be reached within the first couple of regions in. Director of Regional Intelligence is more about commitment to one specific zone, as it triggers upon completing all World Intel within a
Read more on screenrant.com