No Rest for the Wicked's director has cited Baldur's Gate 3 and Hades 2 as examples of how early access launches can be fantastic, and said releasing in early access is "one of the best decisions we could've made."
Moon Studios' new action-RPG has been on the tongues of a lot of people since last week's launch - from Blizzard's ex-president saying it's the future of the genre, to No Rest for the Wicked players themselves being lukewarm on it at launch. Most of those negative reviews, however, are seemingly down to a localization bug that stopped Chinese and Japanese text from appearing.
Despite the mixed launch, No Rest for the Wicked's director Thomas Mahler has zero regrets about going via the early access route for the new action-RPG. In the lengthy tweet below, Mahler says the early access launch was "one of the best decisions" Moon Studios could've made, and believes we'll see more early access launches going forward.
We're not even a week into Early Access and it's already pretty clear that going with EA is one of the best decisions we could've made
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