We've already known for a while thanks to former Bethesda Head of Publishing Pete Hines that The Elder Scrolls VI had at long last entered early development. The news was shared just as Starfield was about to launch.
Around seven months later, Bethesda dropped another tidbit regarding the progress of the massively anticipated open world RPG. The occasion was the 30th anniversary of the franchise (The Elder Scrolls Arena launched on March 25, 1994 for MS-DOS). In a message shared on the studio's official Twitter account, Bethesda reminisced about the achievements of the previous installments in the franchise (including The Elder Scrolls Online, which is also celebrating its 10th anniversary this year). At the very end, they revealed that early builds of The Elder Scrolls VI are already filling the developers 'with the same joy, excitement, and promise of adventure' that has defined the series so far.
The main takeaway here is that the game is already playable in some form despite being very early in its development period. Certainly, the fact that this isn't a new IP or setting must have helped. Bethesda admitted that creating a whole galaxy for Starfield was troublesome at first, as it had to deal with a lot of new things, chiefly spaceship flight and spaceship combat. None of that will be a problem for The Elder Scrolls VI, allowing the developers to hit the ground running.
We don't know much about the sixth mainline installment in the fantasy RPG series. It was announced alongside Starfield at E3 2018 when Bethesda sought to assuage fans that it would not abandon single player games following the release of Fallout 76.
In a pre-launch Starfield interview, series director Todd Howard claimed Bethesda wants to make the ultimate fantasy world simulator, teasing that there are different ways to accomplish such a feat with the long time passed from the
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