Look up to the skyline, and tell me what you see. It is me, standing on a hill, uttering firmly with my dying breath: Mass Effect: Andromeda was pretty good. For anyone currently gathered around the hill, searching the pockets of their N7 hoodies for more heavy objects to fling at me, however, here’s some good news: the as-yet unnamed Mass Effect 5 is in the capable hands of “trilogy vets”, according to project director Michael Gamble, via Le Epic Musk Zone (OP didn’t steal), formerly Twitter. The team heading up the space game franchise’s next entry comprises of veterans of the first three games in various leading roles, namely: Art Director, Game Director, Creative Director, and Executive Producer.
The confirmation comes from a thread started by Xitter user and freelance illustrator @kalaelizabeth, which Gamble then replied to, confirming that, yes, The Mass Effect 5 leadership features several staff that have been with the franchise since its inception. “I sincerely think the game is in very good hands & the narrative that everyone left is disrespectful to those still there, games aren't made by 1 dev!” wrote the OP, sentiments I’m sure we can all get behind. Another user then asked for proof, magically summoning Project Director Mike Gamble to confirm. Gamble himself held a producer role on both Anthem and Andromeda. Hey, Mike, nice work! On Andromeda, I mean. Because Andromeda? Good game. Enjoyed it quite a bit. Especially the combat. Nice bit of producing there. Alice Bee agrees.
EP, Art Director, Creative Director, Game Director are
all trilogy vets.
The last bit of substantial, uh, anything we got related to Mass Effect 5 was last year’s N7 Day trailer ‘Epsilon’, which hinted at connections to Mass Effect 3. This checks out especially now that we know that leadership will likely want to pick up the trilogy where they left off in some form, although how they’ll follow up from them endings is anyone’s guess. Mike Gamble, in a blog post that accompanied the
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