is a game of freedom, with the power to choose any path and for each Dragonborn to be whatever they wish. However, such freedom and choice means that there will be some game mechanics that will be outright ignored by some. Whether it's because the mechanic is broken, boring, or because it serves no function outside a very specific set of circumstances, there are some game mechanics that will be avoided by Dragonborns of all kinds.
For a game that is over 12 years old, still has an active community still making rare discoveries even in 2023. However, given that so much of the game has been explored and tested to its very limits, it should come as no surprise that there are certain mechanics that almost everyone avoids. From crafting mechanics to skill trees and combat, no Dragonborn will be missing out if they avoid these game mechanics.
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Poisons in are often overlooked, but that's not necessarily to the player's detriment – the effects are not always worth the effort. While poisons can be useful in the right circumstances or play style, they wear off quickly, needing to be reapplied to the weapon being used after each hit. This makes them become very tedious very quickly, so outside specific encounters, players shouldn't bother applying poison to their weapons.
Spell scrolls can be found throughout, covering every level from the most mundane spells to higher-level, powerful magic. However, beyond some of the stronger, high-level scrolls, these magical items tend not to have much utility, and instead should just be sold to turn a tidy profit. Given the choice between earning gold to buy the spell tome to learn the spell permanently or hoarding a pile of one-use scrolls,
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