Different Materia in can be collected in the first Chapters of the game to give your party magic, support, or other buffs that give them the best tools to overcome early obstacles. There are five types of Materia that you can get, but each offers something unique. Equipping these items will give you great tools to excel against any enemy your team faces.
One of the types of Materia you can use is red Summon Materia, used to conjure powerful allies like Ifrit or the Phoenix in . However, you can only have one summon equipped for your whole team that can only be called upon in limited scenarios. For this list, the other four types of Materia will be prioritized since you can attach more of them to party characters.
The four types of Materia are green Magic Materia which grants various spells, blue Support Materia which boosts other Materia, yellow Command Materia that unlocks new non-magic abilities, and purple Independent Materia which improves character traits.
Materia
Description
Fire and Ice
Allows you to use Fire and Ice magic.
An early Magic Materia you can get is Fire and Ice, which lets you cast Fire and Blizzard with whichever character has the item equipped. Having two spells available from just one Materia slot in opens up more room for other Materia in your gear. Upgrading this magic into Fira, Firaga, Blizzara, and Blizzarga can give you great spells for exploiting enemy elemental weaknesses too.
Materia
Description
Auto-Cast
Allows an ally to automatically use spells with the linked Materia when not actively controlled during battle.
The AI-controlled teammates in your party normally don't use spells on their own without the Auto-Cast Materia linked to another Materia on their gear. With the chaotic nature of combat, it can be difficult to switch between characters on the fly to cast specific magic to help your party. The regular settings for combat in make it hard to direct others without taking control of them and casting spells yourself.
Attaching
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