During today's Triple-i Initiative showcase, Gearbox Publishing unveiled a brand new game it's supporting from indie studio Wabisabi. The game is called RKGK, and it's a color-soaked love letter to 90s anime, 3D platforming, and Mexican graffiti culture.
RKGK is a single-player 3D action platformer, taking place in the futuristic dystopia of Cap City where the evil CEO of B Corp is trying to drain the metropolis of color and life. The main character, Valah, is on a mission to stop them by fighting B Corp minions, and coating the city in graffiti using a slick-looking parkour system.
Valah leaps, hovers, dashes, and glides around the city, spraying paint as she goes both as an offensive tactic, an anti-establishment statement, and at times simply as a marker to indicate she was there. The snippets of gameplay I saw gave off deliciously chaotic vibes: there's some of the platforming sensibilities of 3D retro collect-a-thons, but the movement and vibes are a bit more like Jet Set Radio, and then the bullet hell boss battles look like something out of Nier: Automata.
Speaking with IGN ahead of the reveal, Wabisabi shared a bit more about the graffiti and culture at the heart of RKGK. From the start, the studio wanted to make a game around graffiti culture, especially its expression in Latin America and Mexico City, where the studio is based. "We strongly believe in the medium of graffiti as one of the most honest, purest ways for people to express their minds, especially when the message is not easy to digest," says Wabisabi CEO and co-founder Anwar Noriega.
RKGK's style does seem to be bursting with different inspirations. For one, its designs are taking cues from AR and VR development. Though Wabisabi was founded in 2018 with the intention of making RKGK, it took on a number of VR and AR projects to keep the studio afloat. As a result, RKGK's in-game graffiti has some noticeable AR vibes - I can see them even in trailer in the way some of the game's biggest designs seem
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