With less than four weeks to go before The Final Shape—the climactic expansion in Destiny's decade-long saga—the flow of information coming from Bungie is fast turning into a fire hose. In the latest This Week In Destiny post, the studio breaks down all the perks that can be combined on Prismatic class items, the new type of exotic armor that you might recall I was very excited about when revealed last month.
For those who missed the news (the recently resuscitated, perhaps) these class items will only work when using the Prismatic subclass and randomly combine the effects of two existing exotic perks. Some of the perks have been toned down slightly to ensure you aren't just literally getting an item that's twice as good as the original, but players' brains were immediately racing at the buildcrafting possibilities.
However, until today we didn't know exactly which perks would be in the pool, or how Prismatic class items would be earned. The blog breaks down all the perks in neat tables that show each class has two pools of eight perks from which the Prismatic class item will be created.
Note that there is some overlap between the class pools, with six perks featuring across Warlock, Hunter, and Titan. These are Ophidian, Assassin, Star-Eater, Inmost Light, Verity, and Synthoceps, which have all clearly been chosen because they confer neutral effects like buffing the damage of your super ability.
Combined with the remaining 10 perks that are exclusive to each class it means there are 64 total combinations that can roll on any given item. In other words, you've got a 1.5% chance of dropping the exact two perks you want. I imagine the discourse around that specific grind could get interesting.
The good news, though, is that there are a lot of strong combinations, so you're bound to find something to build around—even if it isn't your white whale. I'll be looking for a Spirit of Inmost Light and Verity's combo for my grenade spam Warlock, and a Spirit of the Assassin
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