Here are the spell changes for Build 54605. This build includes many Death Knight Changes and a Destruction Warlock revamp.
Class ToolsBloodTalentsFrostTalentsUnholyTalents
Talents (1)
- Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%.
Talent position has changed.
Talents (4)
- Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
When Blinding Sleet ends, enemies are slowed by 50% for 6 sec.
Talent position has changed. - Your Runic Power spending abilities increase your melee attack speed by 3% for 10 sec, stacking up to 3 times.
Rank 1: Your Runic Power spending abilities increase your melee attack speed by 3% for 10 sec, stacking up to 3 times.
Rank 2: Your Runic Power spending abilities increase your melee attack speed by 6% for 10 sec, stacking up to 3 times.
Effect #1 Effect #1 Apply Aura: Proc Trigger Spell With Value: Modifies Damage/Healing Done
Value: 36
Talent position has changed.
Maximum rank has changed from 2 to 1
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Talent position has changed.
Auto attacks have a chance to generate 5 Runic Power.
Talent position has changed.
Specialization (2)
- Causes each of your Virulent Plagues to flare up, dealing (27.579% of Attack power) Shadow damage to the infected enemy, and an additional (11.0316% of Attack power) Shadow damage to all other enemies near them.
Category changed from Talents to Specialization - Deals (10% of Attack power) Shadow damage to the target and infects all nearby enemies with Virulent Plague.
Virulent Plague
A disease that deals (155.25% of Attack power) Shadow damage over 27 sec. It erupts when the infected target dies, dealing (28.8% of Attack power) Shadow damage to nearby enemies.
Category changed from Talents to Specialization
Talents (29)
- Bring doom upon the enemy, dealing (50% of Attack power)% Shadow damage
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