Blizzard has posted The War Within Alpha development notes for today which now includes 40 talent loadouts, and more changes to Warlocks and Mages!
Note that despite stating that Deathstalker is now available for testing, it does not appear to be in this build.
We have the following changes and updates in today’s new build of The War Within Alpha:
CLASSES - The number of talent loadouts that can be saved on a per character basis to has been increased to 40 (was 10).
- We are removing increased melee range talents across the game, such as Astral Influence and Acrobatic Strikes. Default melee range has increased since these talents were originally created, so they now allow specs to attack from well outside where it appears they should be able to. They make the melee experience inconsistent across classes in a way we’re not happy with, so we’re removing them.
ROGUE
Deathstalker (Assassination/Subtlety) Hero Talents are now available for testing.
The harbingers of death, Deathstalkers strike from the shadows to bring a swift end to their targets.
DEATH KNIGHT - New Talent: Unyielding Will – Anti-Magic Shell’s cooldown is increased by 20 seconds and it now also removes all harmful magic effects when activated. Now a capstone talent available after Rune Mastery and Subduing Grasp.
- The class tree has had further adjustments in talent locations and pathing updates.
- Osmosis healing received while Anti-Magic Shell is active is increased by 15%. Now a 1-point talent (was 2).
- Runic Protection armor increased to 6% (was 3%). Now a 1-point talent (was 2).
- Blood Draw cooldown reduced to 2 minutes (was 3 minutes).
- Blood Draw is no longer a capstone and is now available in Death’s Echo old location.
- Icebound Fortitude is now the first available talent on the left of the tree replacing Mind Freeze.
- Runic Attenuation is now available directly after Icebound Fortitude.
- Death’s Echo now a capstone ability available after Will of the Necropolis and Subduing Grasp.
- Subduing Grasp
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