Sons of the Forest's default NPC companion, Kelvin, is nothing short of a survival game revelation. As a dedicated helper, Kelvin can be commanded to complete menial tasks like gathering sticks, chopping down trees, or snatching fish out of the river with his bare hands. Once he puts his mind to something, he will not stop until asked otherwise. One Kelvin is an unstoppable force. So imagine, then, what one could accomplish with a small army of Kelvins?
You can thank modder CallMeSlinky(opens in new tab) for making it possible with a mod that enables the debug console in Sons of the Forest (you'll also need this Unity framework mod(opens in new tab) first). Reddit user jrm850(opens in new tab) then quickly discovered that, with some quick javascript editing, you can spawn in as many Kelvins as you want. Once the debug console is in place, you can use the «addcharacter Robby 1» command to conjure a Kelvin (we're thinking Robby is an old name for Kelvin used by the devs). Though, jrm850 notes not to get carried away in the cloning process.
«I can put as many as I want in theory, but if you put too many it can start to cause FPS issues. I didn't experience any real issues with just 4 or less, worked great in multiplayer with other people,» jrm850 wrote in a YouTube comment reply(opens in new tab).
The extra Kelvins will listen to your in-game notepad commands and even seem to work harmoniously together on building projects. Features producer Chris Livingston spawned in a squad of Kelvins and enlisted them to build a log cabin. They work pretty well as a unit, almost as if multiple NPC helpers was a planned feature at some point. Chris says his only hiccup so far came when one of his Kelvins toppled a tree (accidentally, he
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