MachineGames is a studio that found their niche with the Wolfenstein games, at least until they didn’t.
But since the studio got their hands on running the Wolfenstein revival with Wolfenstein: The New Order, they were able to bring the franchise to the next level. They did this both in terms of gameplay, and the game’s now detailed narrative.
Under MachineGames’ hands, B.J. Blazkowicz’ received a real character arc. An American spy and a Polish Jew, B.J. encounters failure and trauma in these new games, figuratively and literally losing his head.
On the gameplay front, MachineGames gives B.J. a cover system, as well as increasing complexity to encourage players to find new and creative ways to get through levels. If the Doom reboot became about bringing that visceral hitscan 90s gameplay to the next level, Wolfenstein took it in a completely different direction, and along the way, gave B.J. a soul.
But one thing MachineGames hasn’t worked on recently is multiplayer games. Now, this studio has members that were originally a part of Starbreeze, but it’s safe to say that it’s been over a decade since they’ve had that experience. (Do not ask about Wolfenstein Youngblood here; the less said about it the better.)
And so, as reported by Tech4Gamers, the company has a new job opening indicating they are working on multiplayer. This could simply be the multiplayer modes for a single player game, or a game that is entirely multiplayer.
To be specific, they are looking for a new network programmer. The listing included these details, under preferred skills:
So this multiplayer is definitely going to be for something that will be player versus player. If MachineGames was going to build something with an online cooperative mode,
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