We learned during Microsoft’s attempts to acquire Activision Blizzard that a PS5 version of Bethesda and MachineGames’ Indiana Jones adaptation was originally planned – until the Redmond firm renegotiated the terms with intellectual property holder, Disney. Discussing this matter directly, the firm’s head of gaming, Sean Shoptaw, said he doesn’t believe the decision is “overly exclusionary”.
Speaking with Axios, he explained: “[With] Xbox still being one of the bigger marketplaces for games, we didn't feel like we were going to be overly exclusionary. We felt like it's still going to reach a broad set of folks, and we felt, financially and strategically for the game, that made sense at the time.”
Obviously, Microsoft now owns Bethesda and MachineGames, so is free to deploy its developers however it desires. It’s a little disappointing to know a PS5 version of the game was planned, however, and it’d be interesting to know exactly how the contract was renegotiated to exclude it. Whatever the case, it doesn’t sound like Disney is having any regrets right now.
A true PlayStation veteran, Sammy's covered the world of PS gaming for years, with an enormous Trophy count to prove it. He also likes tennis games way more than you.
That quote actually sounds like they kind of regret the exclusivity especially after the recent movie bombed and seeing the sales of Xbox consoles absolutely crater
Good to have a PC, in addition to PS5. After this bold standment, I highly doubt that Marvel’s Blade isn’t Xbox console exclusive as Sony ex-dev suggested.
machine games is a very capable developer so this game has the potential to be quite good. shame playstation fans will miss out on this one but we can't win them all.
Not overly
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