This article is part of a Gaming Insights series paid for by Meta.
Revenue soars over the holiday season — but the marketing opportunities don’t end when the holidays do. After the gifts are unwrapped and the Chinese takeout is demolished, consumers are back out there looking for post-holiday sales and discounts, returning those disappointing gifts, and buying themselves something nice with all the gift cards and cash in their pockets. In fact, a full 41% of holiday shoppers say their shopping continues past the season1.
It’s the period some marketers call the fifth quarter (Q5), and it offers critical, cost-effective opportunities for app and game developers. Meta’s performance trend data on the post-holiday period shows that in January, CPM rates were on average -15% below their October 1st levels, average CPAs were down -4%, while average CVR was down -8%2. Media costs are lower while demand is high, letting app developers end the current year strong and start the new year big.
Meta partnered with AppsFlyer, the global leader in marketing measurement, attribution and data analytics, to better understand the potential for gaming advertisers across the casual, casino, midcore and hypercasual genres. There were three essential takeaways:
1. Developers can capitalize on this opportunity with the window opening before Christmas and running until January. If we look at the app install ad spend trends by genre, hypercasual games stand out.
In the U.S. and U.K. markets, hypercasual advertisers started scaling their investments around mid-November/early-December and doubled-down a week before Christmas.
2. In the U.S. and U.K., marketing and revenue spikes around the Christmas and New Year periods, while in APAC, and Japan
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