Baldur’s Gate 3 is a gargantuan role-playing game that takes place in the Dungeons & Dragons universe, so it’s fairly easy to get lost in the characters and lore. It can be a little daunting to enter this fantasy world, as there are so many choices to make and locations to explore, but fear not! This guide will cover what to do first and where to go after you start Baldur’s Gate 3.
If you’re not very experienced in Baldur’s Gate 3 or similar games, it can be a little difficult if you’re adventuring without any companions. Luckily, you’ll meet a few potential companions in the tutorial, but you’ll need to regroup with them once you’ve left the Nautilold. Here are some of the companions that will join you fairly early on:
The map of Baldur’s Gate 3 is huge and it takes a while for your character to walk from point A to point B. To make your journeys a little quicker, use the ancient sigil circles as teleport waypoints. Be sure to interact with them; you won’t unlock the teleport waypoints by just walking by, and you may even start an event such as finding a companion.
Just north of where you wake up on the beach, you’ll find the overgrown ruins, which is home to one vital character for your playthrough. Once you’ve fully explored the ruins, you’ll encounter Withers, an undead skeleton. Withers will join your camp and give you the option to respec your character for 100 gold pieces. If you were ever thinking about restarting because you didn’t enjoy the class you chose, you can keep your progress and experience by visiting Withers at your camp.
One of the first hubs that you’ll encounter in Baldur’s Gate 3 is Druid’s Grove. Druid’s Grove is home to Tieflings and, obviously, Druids, but it’s also a location full of quests
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