Baldur's Gate 3 is a flexible game: with low settings it's possible to run on the Steam Deck, while cranked up to ultra it looks quite nice on a powerful desktop without gobbling up every last megabyte of VRAM your graphics card can spare. On my RTX 3070-equipped PC I'm running it on ultra settings with a 120 fps framerate cap, and using DLSS to ensure my game runs smoothly above 60 fps even when spells start popping off in battle. But this is one of those games I'm so excited about that I find myself wanting to tinker to get the absolute best experience. If you're the same, I've got a really easy tip to follow: updating the version of DLSS Baldur's Gate 3 is using to the latest and greatest.
As Nvidia improves its AI upscaling algorithm, developers have to choose to integrate a newer version into their games. This could require some testing and tuning as well as pushing out a patch to players, which doesn't necessarily make sense for devs who have a lot of other things to focus on. Baldur's Gate 3 shipped with a relatively dated version of DLSS, 2.4.2.0—there have since been nine iterations of DLSS 2, and Nvidia announced DLSS 3 in September 2022. There have been six iterations of DLSS 3 to date.
The changes between DLSS versions are sometimes minor and may not even be noticeable unless you're putting your game under a microscope—most of the patch notes tend to boil changes down to «bug fixes and stability improvements» and some versions can actually have a negative impact on image quality. But there's a whole PC gaming community dedicated to scrutinizing those changes and pinpointing the ideal DLSS versions. Depending on the game, a DLSS update can be substantial, too—TechPowerup did a comparison using Cyberpunk 2077
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