Of all the origin character choices in Baldur's Gate 3, the Dark Urge is the weirdest. It isn't a character, really, but a state of mind. As the Dark Urge, you have no memories of your past at all, only a sense that you've done unspeakable things and that an unknown force within you wants you to continue spreading chaos and violence. Baldur's Gate 3's lead writer Adam Smith is currently playing his own Dark Urge character, and tells us that despite first impressions, this may be the most heroic of them all.
«I'm doing Dark Urge because I've done just about every combination of class, race, and background imaginable,» Smith tells us during today's PC Gamer Chat Log podcast. He says he spent a lot of time playtesting the Dark Urge origin, too, but «never got to play it from beginning to end as a full, genuine true run without cheating.»
Smith says he's all about roleplaying and loves the chaos of his Dark Urge Monk.
«I'm playing the Dark Urge who's resisting all the terrible things and is deeply regretful of all the terrible things that have happened,» Smith says. I do love a tortured, remorseful hero.
And there are a lot urges he'll need to resist: One of the earliest things the Dark Urge can do is bite off Gale's arm instead of pulling him out of that magic portal you find him in. But Adam Smith doesn't want the Dark Urge to be misunderstood.
«When we first announced it, I was really desperate to try to tell people this isn't just the evil run,» Smith tells us. It sure does feel like an evil run initially, from what I've seen, but Smith says that the Dark Urge has real potential for a good ending.
«To me—and I'll be as spoiler light as possible—the Dark Urge is potentially the most heroic playthrough, because resisting
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