Baldur's Gate 3's next big patch is releasing soon, and by all accounts it will be a chonky one, featuring a host of performance improvements and other fixes. Even better, Patch 2 will apparently address Minthara, who has been hobbled by what director Swen Vincke describes as a "very, very stupid bug."
Speaking with IGN ahead of Patch 2's release, Vincke talked about how the scope of Baldur's Gate 3 can cause cascading reactions that can sometimes lock out content by accident. Such is the case with Baldur's Gate 3's drow murderess.
"The game is super reactive and there were a couple of bugs that caused some of the companions to not react as they should. And so that felt like the content was not showing up. So you weren't seeing it specifically with Minthara," Vincke explained. "So [lead writer Adam Smith] told me there's about 1500 lines of Minthara that weren't showing up as a result of a very, very stupid bug that we now isolated. So we're solving it."
Vincke said that the Minthara lines "worked" in previous versions, but that "something else caused them to not work anymore." Such is the challenge of making a complicated, interlocking RPG filled with thousands of tiny interactions.
Talking about the team's overall vision off for Minthara, Vincke says she went through "a few iterations." One key distinction is that she's not an origin character, meaning you can't play her from the start. In essence, she's what Vincke describes as a "sidekick."
"She's there to actually serve another character that you meet later on in the game, one of the antagonists," he says. "So, she was supposed to bring a different light on that antagonist in there."
He continues, "It doesn't help that some of her lines are not triggering. So that doesn't
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