@JohnnyShoulder @Jimmer-jammer Did a bit more exploring in Elden Ring and, without a map for the most part, and using minimal YouTube assistance and relying on hints/deduction from the source material, managed to increase the number of my flasks up to 8 and have increased their potency up to +4 .
Stats have increased slightly, Vigor is at 45 now, planning to make it 60 and increase Str from 55 to 80, also got my Greatsword up to +15, dunno if I mentioned that part previously, and after I level Endurance to 30-50, with my Jellyfish Ashes +3, Margit shouldn't stand a chance!
[Edited by BlAcK_Sw0rDsMaN]
@BlAcK_Sw0rDsMaN Hope you enjoy Stormveil Castle and good luck with Margit! I don't think he will pose you with too much trouble.
I played through the demo for that Chinese Soulslike with the anime artstyle AI Limit.
I thought it was rather solid. I chose the twin blades when I got the chance to chose a weapon and the moveset was pretty decent.
You don't actually lose all your crystals (Souls) upon death, only a portion. But after beating the first boss I gained an item that would permanently change the portion I'd lose, how much crystals I'd gain per enemy and I believe how much energy/mana I'd gain.
You have an energy/mana bar that you can use for weapon skills, your arm powers (That can be a shield or a parry but there's two other functions I didn't get) or magic.
Each attack you do regains some of the bar, each attack you take removes some of it. Weapon skills and magic can't be used when your bar is under 50% so there's a nice risk vs reward I thought for the mechanic.
The English voice acting was… Okay. Nothing remarkable. The framerate seemed solid and there was a good sense of exploration though I actually did get a little turned around at times in these sewers.
But yeah… I thought it was pretty good. I'll keep my eye on it!
I've been playing too much Helldivers 2. It's just addictive and so easy to pick up, especially when it always feels like you're helping
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