Considering that Wayfinder is a collaboration between Airship Syndicat, who’ve made excellent games like Ruined King and Darksiders Genesis, and Digital Extremes, the powerhouse behind Warframe. It’s fair to say that there are probably a lot of people excited to see what the two companies can do together.
From a personal perspective, I’m just keen to see what a more fantasy-focused online RPG looks like in the long term. We see a lot of shooters and sci-fi games in this space, like Destiny or Warframe itself, and far fewer high-fantasy affairs that aren’t just outright MMOs. I’ve had a fair bit of time with the current closed beta, and I have to say that I’m really enjoying it so far.
Through the Wayfinder beta, three characters have been available to try out – more will be featured in the final game. There’s a tank, a ranged shooty dude, and the rogue Niss, the character I played with. Each character can actually use any weapon in the game, so if you wanted to play Niss with a big old sword instead of her preferred dual daggers, you can. You will usually get better results using their preferred class of weapons though, and playing to her strengths as a free-moving blender is always fun.
Combat has you making use of normal attacks, heavy attacks, special abilities, and weapon abilities augmenting all of that. You generally gain something new on every level up or so, and what’s interesting here is that it’s not just your character that levels up, but your weapons as well.
As both level up, you can slot in cores that alter different passives, or even unlock new abilities entirely. You can earn cores from enemies you defeat, and both normal enemies and bosses have their own ones to try and find. It’s worth doing too, because
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