By Tom Warren, a senior editor covering Microsoft, PC gaming, console, and tech. He founded WinRumors, a site dedicated to Microsoft news, before joining The Verge in 2012.
We got a solid 15 minutes of Starfield gameplay at Microsoft’s Xbox & Bethesda showcase last year, and today we’re getting a really in-depth look at Bethesda’s first new IP in 25 years. Described as “Skyrim in space,” by game director Todd Howard, the RPG is really shaping up ahead of its debut on September 6th.
Today Bethesda decided to show us a lot more detail about Starfield, including the cities and settlements in the game, the skill trees, upgrades, and space combat. The 45-minute deep dive is a lot, and it really feels like if Bethesda can pull this off then you’ll be able to live out all your dreams of exploring space.
The main story is centered on the Constellation, the last group of space explorers. You’ll meet them in the capital city of New Atlantis, which Bethesda says is the biggest city it has ever built. That’s big in size, art, crowds, and quests. New Atlantis looks like it’s full of non-playable characters (NPCs) that are just living their lives and full dialog.
We already know there are more than 1,000 planets all open for players and these locations have a balance between reality and fun, according to Bethesda. Gravity is different on each planet, so on some you’ll feel like you’re flying which will affect gunplay and much more. When you leave a planet and head into space you’ll also have to navigate asteroid fields and you can even explore derelict ships.
Your ship is key to navigation, and you can buy ships and customize them fully with purchasable upgrades. This even extends to customizing cargo holds and living quarters, and
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