Todd Howard has revealed several new Starfield details, while elaborating on Bethesda‘s decision lock the game’s frame rate to 30fps on Xbox Series X/S.
In a wide-ranging interview with Kinda Funny Games, Howard discussed accessibility options, traversing the game’s planets and how many of them support life, in-game radio stations and more.
“One thing that we’re really leaning in on with this game is having a large font mode which really is important in an RPG where there’s a lot of stuff to read, so it comes into play obviously for accessibility but also various monitor sizes,” he said.
“I’m noticing that that’s really helpful when I play. There’s a lot more handheld devices coming out where you can stream these games or sometimes even play them natively and it really helps us there as well so that’s one in particular that we’re leaning in on.”
Asked whether the game will be Steam Deck compatible, Howard said Bethesda would discuss that later.
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During a recent Starfield showcase, Howard said the game will feature “over 1,000 worlds”. And he told Kinda Funny that “about 10%” of planets players can visit will support life, while also confirming there’s no land vehicles or mountable creatures with which to traverse them.
“We’ve seen this with our other games, where we want to design it so that it feels good on foot,” he said, “but we do have the Boost pack—you saw some of that in the video—and you have skills for the Boost pack, so the Boost pack almost acts like this vehicle. It’s super fun where you can fly through, and then the low gravity planets are just really, really something special in the game.”
Asked if Starfield will have
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