At IGN Summer of Gaming, we were able to sit down with Starfield director Todd Howard for an exclusive interview about the upcoming Bethesda RPG.
After years of rumors, teases, speculation, and a high-profile delay, Bethesda is finally ready to launch Starfield into the stratosphere on September 6, 2023. Howard visited IGN and Ryan McCaffrey after the Xbox Showcase and Starfield Direct to go in-depth on what was announced and to try and explain the sheer breadth of all that was revealed during the show.
During the interview he discussed its delay, its performance on Xbox, the surprising influence of Red Dead Redemption 2, and much more.
"[W]e have put so much into this game, and it is, as you said, our first new IP in over 25 years," Howard said. "It's our first major release in about eight years. So for us, we have just put so much into it that we're just doing everything we can to make the best game that we can. Hope that everybody loves it.
Howard's follows the big Starfield Direct that took place over the weekend, which you can read all about right here. Read on for for full Summer of Gaming interview with Bethesda's Todd Howard!
IGN: This is the first new IP you've done in a couple of decades now. It's been a little while. So totally new thing. It's the biggest exclusive for Microsoft in a long time, and it's certainly the biggest thing Microsoft's put out since they acquired Bethesda. So… [there’s] pressure. In all seriousness, do you kind of feel any extra pressure compared to any of the other games you've made, or you kind of focus on what you do? I'm just sort of curious if the stuff that we talk about in the gaming community is something that goes through your head or gets talked about in the office at all.
Todd
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