Games industry veteran and long-serving Bethesda lead Todd Howard may call it quits after Elder Scrolls 6.
Speaking to IGN, Howard reflects on the changing nature of creating games. Not only do they take longer to make, but supporting them after launch has become a bigger part of everyone's plans, including Bethesda's with Starfield.
Given that Bethesda has sequels to The Elder Scrolls and Fallout to make after Starfield, Howard is being realistic about how much more gas is in the tank.
"So our ability, like we talked about, to support Starfield... Whereas maybe in the old days, you would put it out and then you'd go on to a sequel, now we can support that game for a much longer period of time, which is what our plan is," he says.
"And then as we look to an Elder Scrolls 6, that is one where... I probably shouldn't say this. But if I do the math, I'm not getting any younger. How long do people play Elder Scrolls for? That may be the last one I do. I don't know."
While the idea of getting this all done quickly clearly appeals, Howard insists what's important is giving games like Starfield the time in the oven it needs, pointing further afield to games like Grand Theft Auto as evidence that taking your time won't impact you negatively.
"I think Half-Life 3 will do fine, right?" Howard says. "So even though in the moment, how do I bring that closer to reality today, because I want to play it, those gaps, these are still evergreen franchises that I think when they come, it's about just doing it right.
"I want to be faster, but speed isn't the goal."
Alongside commitments to Starfield, Elder Scrolls, and Fallout, Howard also serves as an executive producer on MachineGames' Indiana Jones game. Where that sits alongside
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