There are so many different systems within the surprisingly complex that it can be easy to get caught up in one aspect and completely overlook another. As one advances through the game, items like Pal Spheres become indispensable, with a huge quantity required to catch the very best Pals in the late game. While at the beginning of the game, many most likely build items themselves, structures like the Sphere and Production Assembly Lines enable characters to keep key resources like ammunition and food ingredients well stocked and passively produced at base.
However, as the number of tasks goes up inside of a base, the number of available Pals for any given task goes down. Not to mention, sometimes, Pals get stuck and stop producing things altogether. This can create a serious bottleneck, as the required materials are there, but no Pals are actively producing the items that the character needs. Luckily, one Pal with the fastest hands in the entire game can quickly solve any bottleneck in just about every scenario.
Although it's obvious that Pals in will work automatically throughout the base and can even be assigned by throwing them at a specific workbench, what's less known is the fact that Pals in the character's roster will also work at the camp when thrown. The best Pal for this in terms of production is Anubis, who has the highest Handiwork Skill in the game at Level 4. No. 100 in the Paldeck, Anubis has a base Work Speed of 70, putting the Pal as the most efficient when it comes to creating items in the base.
In addition to a Level 4 Handiwork skill, Anubis also has Level 3 Mining and Level 2 Transporting.
Those tired of waiting around for a random Pal with Handiwork to come over and help with the production need not wait when an Anubis is thrown at the workbench. Even at the base level, the Pal is incredibly fast at creating even the most time-intensive items, reducing the time one needs to stick around and wait for an item to be produced. This is a quick hack
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